There's a mess of new content coming soon to Sea of Thieves

Remigio Civitarese
Aprile 17, 2018

Sea of Thieves isn't the most exciting game at launch, with Rare completely aware of this so the developer will be making some changes in their upcoming May update that will address at least some of the boredom. The Hungering Deep update will also be arriving around a similar time, kicking off a special event that ushers in a "new AI threat to the world".

Forsaken Shores is the last, and perhaps most ambitious, named content update for Sea of Thieves. "Crews will have to work together to discover and defeat this threat as part of a unique event". In short, you can expect more places to explore, more enemies to kill, and more gameplay mechanics to come to the game over the next couple of months.

In winter, a "Cursed Sails" update will bring another new AI threat and a new type of ship that is likely a three-man vessel, alongside new mechanics, features, and rewards.

Both of these future Sea Of Thieves Updates will be introducing new gameplay dynamics, AI enemies as well as rewards. The best thing is that all DLC from the game will be offered for free to all players. The real question is whether or not it will be enough to keep people interested in Sea of Thieves over the next couple of months as such promises have been made before by other developers to mixed results.

Rare also promised "within existing Trading Companies, introducing new ways to play", which suggests the studio is adding a new mission type to the three already in the game.

In a new developer diary, or "Inn-Side Story", executive producer Joe Neate laid out the content plans for the year ahead, beginning with The Hungering Deep. Its new focus will instead be on "meeting your needs", which essentially means more significant content for returning players to jump into.

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